Junior 3D Technical Assistant
About BUCK:
BUCK is a talent-driven, global creative company with offices in Los Angeles, New York, Sydney, London and Amsterdam. Since 2004 we have been building a home for the world’s most talented dreamers, makers, and doers in a collaborative, ego-free culture that breeds partnership and creative ambition. At our core, we exist to find creative opportunities in every challenge, not just to think, but to make, and ultimately put extraordinary things into the world that inspire people.
The 3D department is a team of highly creative and technical artists working in a collaborative environment. We value the importance of in-person collaboration as a cornerstone of building positive culture, fostering growth, and driving success for individuals, the department, and BUCK as a whole.
In 2025, the guidance for in-office work is 1–3 days per week, with exceptions considered on a case-by-case basis.
Responsibilities:
Support artists and the broader 3D team by resolving technical issues on client work, optimizing workflows, and contributing to pipeline development.
Collaborate with Technical Directors, Pipeline Developers, IT, and Engineering to maintain smooth operations.
Investigate new workflows, tools and efficiencies within the 3D department.
Help the TDs, Artists and Supervisors create unique creative tooling for the department.
Assist in the support and maintenance of Deadline render farms. Including checking for job errors, informing artists, and suggesting solutions when possible.
Develop and maintain a strong knowledge base in Buck’s 3d workflow and custom tooling.
Collaborate with Technical Artists across sites.
Anticipate issues and communicate early to avoid downstream repercussions.
Requirements:
1+ years of experience in a similar industry or role.
Experience resolving technical challenges.
Experience in Python, or other programming languages (e.g., C++, VEX, MEL, Rust, TypeScript), and version control systems (e.g., Git).
Strong organizational skills and discipline in tracking your own work across short and long term goals.
Interest or proficiency in AI-driven workflows.
Strong attention to detail and organizational skills
Proactive problem-solving skills and a drive for self-education.
Understanding and experience with the 3D production process.
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Additional desired skills:
Scene assembly and Lighting (Maya, C4D, Houdini)
Compositing (Nuke)
Software Requirements:
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Strong software knowledge of at least one of the following 3D packages:
Maya
Houdini
C4D
Blender
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Knowledge of one of the following render engines, or knowledge in another and willingness to learn and work in:
V-Ray
Redshift
Windows Operating System
Compensation:
Salary Band: $70-80k
Medical, Vision, Dental
401k
Additional voluntary benefits