3D Lead

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3D Lead

Full-time · Los Angeles

About BUCK:

BUCK is a talent-driven, global creative company with offices in Los Angeles, New York, Sydney, London and Amsterdam. Since 2004 we have been building a home for the world’s most talented dreamers, makers, and doers in a collaborative, ego-free culture that breeds partnership and creative ambition. At our core, we exist to find creative opportunities in every challenge, not just to think, but to make, and ultimately put extraordinary things into the world that inspire people.

Job Description:

The 3D department is a team of highly creative and technical artists working in a collaborative environment. We value the importance of in-person collaboration as a cornerstone of building positive culture, fostering growth, and driving success for individuals, the department, and BUCK as a whole.

In 2025, the guidance for in-office work is 1–3 days per week, with exceptions considered on a case-by-case basis.

Responsibilities:

  • Assist in seeking out and interviewing new talent.

  • Train and nurture team members, promoting their growth and development, and positive attitude.

  • Lead 3D projects to completion:

    • Actively engage in project planning , scheduling freelancers and occasional bidding

    • Manage artists and delegate work effectively.

    • Collaborate with Creative Directors to understand the project's vision and develop solutions to execute it successfully.

    • Distill creative and client feedback to artists, ensuring clear communication and alignment.

    • Provide constructive feedback to artists, fostering their skills and creativity.

    • Identify technical problems and take responsibility for finding appropriate solutions.

    • Report progress to the 3D supervisor

    • Participate in client calls to support producers and creative leads

  • Collaborate with the rest of the 3D Team to produce high-quality assets, animation and/or renders.

  • Partner with Designers and Creative Directors to create styleframes and designs for projects and  pitches.

  • Investigate new workflows, tools, and efficiencies within the department.

  • Troubleshoot technical issues with your team’s work.

  • Continuously update your skill set and learn new tools to meet the evolving needs of the department, clients, and market.

  • Share knowledge and insights with the department and the wider BUCK team, promoting the department’s culture of collaboration and growth.

  • Proactively offer assistance and support to the department and your peers, actively seeking opportunities to contribute.

Requirements:

  • 6+ Years of experience working in an industry relevant to the skillset.

  • 1+ Years of experience leading small or medium projects,  demonstrating strong leadership and project management skills.

  • Expert-Level proficiency in at least 2 of the following areas:

    • Character Modeling and/or Hard Surface Modeling

    • Look-development and Texturing

    • Scene assembly and Lighting

    • 3D Compositing (Nuke)

    • VFX Compositing (Nuke)

    • Technical and Mograph Animation

    • FX/Simulation

    • 3D Design

  • Meticulous attention to detail.

  • Excellent organizational skills and discipline.

    • Ability to track your own work as well as other people's work, maintaining clear oversight of projects.

    • Effective delegation skills.

  • Strong problem-solving skills and ability to engage in self-directed learning, staying current with industry trends and techniques.

  • Ability to understand and distill client and creative feedback.

  • Experience nurturing other artists and providing constructive feedback, contributing to their professional development.

  • Proven track record of problem-solving technical challenges, finding innovative solutions to complex issues.

  • Willingness to adapt and learn new tools and techniques to stay current with industry trends and project demands.

  • Enthusiasm for sharing knowledge and collaborating with team members to cultivate a supportive and innovative work environment.

Software Requirements:

  • In-depth knowledge of at least one of the following 3D packages:

    • Maya

    • Houdini

    • C4D

  • Good working knowledge of Nuke.

  • Familiarity with relevant render engines:

    • VRay

    • Redshift

  • Additional software knowledge (beneficial but not required):

    • ZBrush

    • Substance Designer

    • Substance Painter

    • Nuke

    • Python Scripting

    • Relevant pioneering tech and software (ie. AI image/video/asset generation)

Compensation:

  • Salary Band: $140-190k annually

  • Benefits: PTO, Paid Holidays, Paid sick leave, Health Insurance