BUCK is an Equal Opportunity Employer and a member of E-Verify. We encourage all qualified applicants to apply, regardless of race, gender, veteran status, disability, or other protected classes.
3D Artist
BUCK is a talent-driven, global creative company with offices in Los Angeles, New York, Sydney, London and Amsterdam. Since 2004 we have been building a home for the world’s most talented dreamers, makers, and doers in a collaborative, ego-free culture that breeds partnership and creative ambition. At our core, we exist to find creative opportunities in every challenge, not just to think, but to make, and ultimately put extraordinary things into the world that inspire people.
The 3D department is a team of highly creative and technical artists working in a collaborative environment. We value the importance of in-person collaboration as a cornerstone of building positive culture, fostering growth, and driving success for individuals, the department, and BUCK as a whole.
In 2025, the guidance for in-office work is 1–3 days per week, with exceptions considered on a case-by-case basis.
Collaborate with the rest of the 3D Team to produce high-quality assets, animation and/or renders
Partner with Designers and Creative Directors to create styleframes and designs for projects and pitches
Investigate new workflows, tools, and efficiencies within the department
Troubleshoot technical issues with your own work and assist teammates when needed
Continuously update your skill set and learn new tools to meet the evolving needs of the department, clients, and market
Share knowledge and insights with the department and the wider BUCK team, promoting the department’s culture of collaboration and growth
Proactively offer assistance and support to the department and your peers, actively seeking opportunities to contribute
1-2+ years of experience working in an industry relevant to the skillset
High-level proficiency in at least 3 of the following areas:
Character Modeling and/or Hard Surface Modeling
Look-development and Texturing
Scene assembly and Lighting
3D Compositing (Nuke)
VFX Compositing (Nuke)
Technical and Mograph Animation
FX/Simulation
3D Design
Strong organizational skills and discipline in tracking your own work
Meticulous attention to detail
Excellent problem-solving skills and ability to engage in self-directed learning
Receptiveness to feedback and instruction from supervisors and leads
Solid understanding of the 3D pipeline and flexibility to adapt to different roles based on the project requirements
Willingness to adapt and learn new tools and techniques to stay current with industry trends and project requirements
Enthusiasm for sharing knowledge and collaborating with team members to cultivate a supportive and innovative work environment
In-depth knowledge of at least one of the following 3D packages:
Maya
Houdini
C4D
Familiarity with relevant render engines:
VRay
Redshift
Additional software knowledge (beneficial but not required):
ZBrush
Substance Designer
Substance Painter
Nuke
Python Scripting
Relevant pioneering tech and software (ie. AI image/video/asset generation)
Salary Band: $75-120k annually
Benefits: PTO, Paid Holidays, Paid sick leave, Health Insurance